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// BEGIN script id=scr_pageHeader_head. file:/ pageHeader_head_script.phpinc:53. const HTTP_PROTOCOL = 'http'; const HTTP_ROOT = ''; const SERVER_NAME = 'sc.jimmartinson.com'; const DEBUG_ON = true; let GameId = 0; // From $_SESSION['gameId']. let GameXY = '0000'; // From $_SESSION['game']['XY']. let InitializeFunctions = []; // Used to store javascript functions that must run after page loads. let UseCanvasMap = 0; // Sound settings. The numer at the end of a sound file designates the volume. 0 is Muted, 1 is Loud, 2 is Medium, and 3 is Quiet let SoundMute = 0; // Sound muted. let SoundAttention = '/sounds/attention1.wav'; // Signals that important information has been displayed. let SoundAvailable = '/sounds/available1.wav'; // Signals that an action is required by the player. let SoundError = '/sounds/error1.wav'; // Signals that an error has occured. let SoundNotice = '/sounds/notice1.wav'; // Signals info message, player eliminated or resigned, and out of range fleet losses. let SoundPing = '/sounds/ping1.wav'; // Signals that communication with the server has occured. let SoundWarning = '/sounds/warning1.wav'; // Signals that something is incorrect that does not rise to the level of Error. let SoundTimer = 10; // Time delay between sound re-plays in seconds. Used by SoundPlay(). let SoundCount = 0; // Sound play counter. If SoundCount is 0 the sound is not played the first time. /* Included scripts: /js/debug.js /js/site.js /js/axios.min.js /js/tooltip.js /js/div.js /js/table.js /js/updateHTMLelement.js */ // END script id=scr_pageHeader_head. // BEGIN script id=scr_site_js_phpinc. file:pageFooter_site_js.phpinc:24. // BEGIN FILE /home/jimmarti/public_html/sc/js/site_js.phpinc InitializeFunctions = ['_Initialize_debug','_Initialize_Site','_Initialize_Tooltip','_Initialize_DEBUG_Show_UpdateInclude_URI']; var userId = 0; // Rest of file skipped because $_SESSION['userId'] is false. // END FILE /home/jimmarti/public_html/sc/js/site_js.phpinc // END script id=scr_site_js_phpinc. // BEGIN script id=scr_load. file:pageFooter_site_js.phpinc:45. // Call the _Initialize function that starts it all. The _Initialize is in site.js. // Setup for this is done in pageHeader.phpinc and by pageHeader[] calls. window.addEventListener("load", function() { _Initialize(); }); // END script id=scr_load.