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"use strict"; //let e_animate = {}; function _Initialize() { myMove.e_animate = document.getElementById("animate"); } function myMove() { //const e_animate = document.getElementById("animate"); //myMove.e_animate = document.getElementById("container"); let pos = 0; myMove.e_animate.style.top = pos + "px"; myMove.e_animate.style.left = pos + "px"; clearInterval(myMove.setIntervalId); console.log(`before id = ${myMove.setIntervalId}`); myMove.setIntervalId = setInterval(function(){frame(10);}, 5); // Continues until stopped. //setTimeout(function(){frame(5);}, 5); // Runs just once. console.log(`after id = ${myMove.setIntervalId}`); function frame(speed = 1) { if (pos == 350) { clearInterval(myMove.setIntervalId); } else { pos += speed; myMove.callCount++; myMove.e_animate.style.top = pos + "px"; myMove.e_animate.style.left = pos + "px"; //setTimeout(function(){frame(speed);}, 5); } console.log(`count = ${myMove.callCount}`); } } myMove.setIntervalId = null; // Make a global into a property of the myMove function. myMove.callCount = 0; myMove.e_animate = {};